//---------------------------------------------------------------------
// CascadeSharp
// General Public License V2
//---------------------------------------------------------------------

using System;
using CascadeSharp.TKernel;

namespace CascadeSharp.TKService.Graphic3d
{
    //---------------------------------------------------------------------
    //  Class  Graphic3d_DataStructureManager
    //---------------------------------------------------------------------
    public abstract class Graphic3d_DataStructureManager : Standard_Transient
    {
        public Graphic3d_DataStructureManager()
            : base()
        {
            throw new NotImplementedException("Native class is abstract");
        }

        public Graphic3d_DataStructureManager(Graphic3d_DataStructureManager parameter1)
            : base()
        {
            throw new NotImplementedException("Native class is abstract");
        }

        public char get_type_name()
        {
            throw new NotImplementedException("Native class returns pointer to integer/double/handle.");
        }

        public Graphic3d_Camera Camera()
        {
            throw new NotImplementedException();
        }
    }; // class Graphic3d_DataStructureManager
}